PlanetFall



Concept and Development done by Coraly Rosario and Juan Angel for GAM 605 (Scripting for Games) at Academy of Art University.

Concept Development for PlanetFall Planetfall is a rail shooter, similar to Star Fox for the SNES and Nintendo 64. Your objective is to fly through a canyon to reach a portal at the end of the level. Along the way you will find seek-and-destroy enemies, enemies that shoot back, mines, obstacles and a barrage of asteroids at the end of the level.

I will be collaborating on this project with Juan AngelOur goal is to prove our scripting abilities in the game development process using Unity and C#. 



General narrative and concept

Vignette of canyon

Vignette of tunnel

Vignette of end of level

Concept for enemies and power-ups

Level map close ups

Full scale level map

1 comment:

  1. this one is ASOM!! if you guys need help with concept let me know!

    ReplyDelete